Victorinox Knife

The Swiss Army Knife is one of Switzerland's cultural icons and a great asset to model when exploring different techniques for hard surface modeling. This project expanded my knowledge of Maya and introduced me to the many possibilities of photo-realistic shading.

Throughout the process of creating this piece, I learned the traditional way of lighting a scene with 3 point lighting in addition to grasping a better understanding of polygonal concepts and techniques for hard surface modeling as a whole.

*responsible for all aspects

Maya

Arnold

Photoshop

Epprecht_Julia_100_Swiss_Army_Knife_Render_HD1080

final still

bare model to wireframe?

fine_grained_wood_col_4k

UV layout wireframe and texture?

fine_grained_wood_col_4k

4K Wood Texture

fine_grained_wood_col_4k

UV layout texutre

fine_grained_wood2_col_4k_normal5

4K Wood Normal Map

final breakdown video