Victorinox Knife
The Swiss Army Knife is one of Switzerland's cultural icons and a great asset to model when exploring different techniques for hard surface modeling. This project expanded my knowledge of Maya and introduced me to the many possibilities of photo-realistic shading.
Throughout the process of creating this piece, I learned the traditional way of lighting a scene with 3 point lighting in addition to grasping a better understanding of polygonal concepts and techniques for hard surface modeling as a whole.
*responsible for all aspects
Maya
Arnold
Photoshop
final still
bare model to wireframe?
UV layout wireframe and texture?
4K Wood Texture
UV layout texutre
4K Wood Normal Map
final breakdown video